aswordsoheavy: (Default)
aswordsoheavy ([personal profile] aswordsoheavy) wrote2022-04-19 10:32 am

Jigoku-cho App


PLAYER INFORMATION

PLAYER: Danii
ARE YOU AT LEAST 18 YEARS OLD?: Yes
CONTACT: yarnzipan @ plurk / gamenotifications @ gmail
CHARACTERS PLAYED: Haruka Sawamura


CHARACTER INFORMATION

NAME: Guts
CANON: Berserk
CANON REFERENCE: Guts @ Berserk Wiki
CANON POINT: just after killing the Sea God
CRAU HISTORY:N/A
AGE: late 20s
APPEARANCE: Guts is a large, extremely muscular man covered in scars of all types. He is missing his right eye (always closed) and his left forarm, which has been replaced with a mechanical prosthetic that allows him a very basic grip. (Outside of game, it also has a gatling crossbow and a black powder cannon, but these are not going to be functional to start in game.) He has dark spikey hair with a white tuft at the front, a scar across his nose, and a black mark on the back of his neck (currently covered and 'sealed' by a witch) which bleeds when there are apostles nearby. (Let's hope that doesn't come up.)
CONTRACT PAYMENT: the healing of Casca's mind; given that he was on the way to do this, it's possible that someone might convince him that he should go for something else, considering... everything he's got going on, but it's highly unlikely.

QUESTIONNAIRE: [click question to get answer; OOC because his IC answer would be very short and not explain much]

What does family mean to you and who do you consider a part of your family?
Family is the people who want you around, the people you tie your destiny to, the people you choose to be around and who you find to bring light and warmth to a world that he's largely found cold and dark. Family is the people you protect above all else and it's the ones you could do without but you never really want to. It's people who've made a place in your life, who've made a place for you in theirs. Guts, by nature of his being an orphan (and being abused horribly by the man who first took him in) sees family as being found, forged, built. And tested, to be honest. He's never known biological family.

How important is loyalty to you? What does it take to earn your loyalty? What extents are you willing to go through to maintain loyalty, and respect the loyalty others might have invested in you?
Loyalty is a very mixed bag for him, honestly. Because on one hand, he's a mercenary at heart: loyalty is to the person paying you. But when it boils right down to it, he chooses who he's loyal to, who matters to him, and that loyalty matters even more than the paycheck. Though it's one of the few things that does.

Loyalty comes easiest to Guts for people who see him, see him for what he is, which is a big bag of conflicting, complicated, rough-edged, damaged things, and doesn't shy away. Actually draws closer, accepting and wanting that. It's why he bonded with Griffith initially, and Casca. Why the Band of the Hawk meant so much and why his new family means so much; they've seen him at his worst and they stick by him.

Don't get me wrong: he's a professional and he considers that to be somewhat important. But his personal loyalty trumps everything. While he's had his ups and downs and life has kicked the shit out of him, once he's decided someone matters, they MATTER.

How do you react to betrayal? How severe must a betrayal be for you to consider it such?
Well. Um.

Incandescent rage? Violence? A nearly-never ending vendetta that intends to slice through a shield of corpses? Suffice to say, he doesn't take betrayal well, and HOW well or badly depends entirely on the depth of loyalty that he gave to the person in question. If it's a temporary agreement and you backstab? He's annoyed but not much else. He might kick your ass or kill you if you're evil. But the deeper the loyalty, the greater the response. Hence his eternal hatred of Griffith, even though he's decided there are things/people more important than him now.

An oni of the Shuten Clan has gone completely berserk, and is going on a violent rampage through the city. You can't stop him, but you CAN lead him elsewhere, but you only have two choices: a road by a discotheque with a large crowd in front, or the nearby park that you do not know is unoccupied, and may have children present. What do you choose, and why?
The park. Children are just small people so the question of whether you should protect people vs theoretical people is not even a question. Also, the park is going to have more open areas that won't give his sword trouble (he'd think with the giant sword even if he doesn't have it) and more room to dodge around. And less people (one's a big crowd, the park probably won't have a CROWD) is always better since he won't have to maneuver around them or deal with them.

POWERS & ABILITIES: Here's the link with his abilities on a wiki. In my own words, though: Guts is just... stupidly good at fighting and surviving, both in a tactical sense and in the blood-and-guts battle aspect. Against baseline humans, he's positively broken-game-mechanics and against supernatural creatures, he can hold his own through just being that badass. He trains constantly, has been focusing on this since he was six years old, and survived an ungodly amount of shit. I do think the tenacity he has is practically an ability in and of itself; the man just WILL NOT go down. But all of that is training, determination, and willpower. He's 150% just human, for all that he's been branded, but I think that the oddity of that wouldn't really apply in game. He won't ask for his armor (because without Schierke there it's asking for trouble) and while he might ask for his sword, the sword's power is mostly in the fact that he's actually trained to swing this thing and use it with speed. If he has any power, it's the power to defy fate/the odds. And that's less of a power and more of a weird character note; he certainly can't control it and it usually takes its toll.

SUITABILITY: Guts's world is about as dark as it gets, and as fantastical as it gets. While he's got issues with demons in the sense of apostles and pseudo-apostles which could theoretically give him trouble in a yokai-based game, he doesn't seem to have much issue with non-murderous nonhumans, as he travels with Puck for ages. Crime has never really been a concern for him, drugs has been a reality of his life if not something he indulges in, and while he has certain issues with sex, it's certainly not with it happening around him or near him (as long as it's consensual). He's from a very dark, violent, brutal canon and to be honest, the game is probably going to be an adjustment up from the level of sex and violence he's used to more than anything. As for working in a faction/group, he's actually not bad at that at all, as seen in his work with the original Band of the Hawk and the traveling party he eventually assembles.

FACTION SUITABILITY: [click faction for answer]

SHUTEN CLAN
This is... basically the world as he knows it: showing your worth through strength, battling it out physically, and using that force to change things or get things done. While he's got a personal code of honor, he's less about societal honor codes even in his better times though I happen to think his personal honor code would largely fall in line with what Shuten would expect... though he's never particularly cared about 'honor' as a concept. He's shown he has no problem with being intimidating, with making his point without words, with using just enough force to get the job done. Guts can, and for the right cause, will be a bully even if he's past the point where he'd be cruel about it.

TAMAMO CLAN
While it may not seem like an obvious choice for him, the Tamamo with plenty of people to protect and look out for might be a good choice for him. Well aware of the power (and the damage) that can happen off the battlefield and behind closed doors, he'd respect the various Tamamo clan members, their needs, and the difficulties that they deal with daily. He works well with those who know how to be clever and maneuver subtly, even if it's not his particular brand, and he has no problem with being the ugly left hand for work that a silk glove shouldn't touch.

SUTOKU ALLIANCE
While a lot of the Sutoku Alliance would be a little above him, the fact that they're scrappy underdogs who don't put stock in great ancestral leaders and challenge the established powers is a big part of why Guts would fit in well here. They're super practical, which is very much in his wheelhouse, and they're well aware of how the world works in very simple, concrete ways.

DEPARTMENT OF THE ENMA
While Guts isn't a particulalry 'law and order' kind of guy, the concept of having a task to accomplish and a nice, firm system with guidelines is very appealing to him. The straightforward task of the Enma would suit him just fine: I keep people in line, you pay me. He's a professional mercenary, and having a clear-cut set up suits him very well. For all that he's been wandering for a while, having someone to direct him is not something he hates... and the fact that the Enma doesn't claim to be good, just lawful, would make him more likely to trust him, not less even if it's definitely not HIS alignment. Also the fact that traitors are so disliked is definitely something he can get behind.

SAMPLES

Guts on the TDM
on TDM with OC
another TDM